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Animengine | KJ (GOAL REACHED)

IMimgoingtoslapyou•Created May 21, 2024
Animengine | KJ (GOAL REACHED)
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Instructions

(Guess it wasn't the final update lol) "Oh? You're approaching me?" "Fine, come as close as you like. However..." "This is the last time!" ---------------------CONTROLS----------------------------------- 3 - Summon boss 1 - Show/Hide Player and Dummy HP A & D - Move S - 20 Series P - (Hold) Pose C - Dash -----| KJ |----- E - Barrage R - Bloodthirsty Bombardment H - Collateral Ruin F - Hurl Counter T - K.J. Y - Sweep -----| 20 Series |----- E - 20-20-20 Dropkick R - Five Seasons T - Stoic Bomb F - Unlimited Flex Works (stops game) (close ranged) |Update Board| ---------------------------------------------------- - Added Stealth as a boss. (spawns every 3-5 minutes) You cannot use ultimate while fighting the boss.

Description

THE REWORK HAS STARTED. Credits to Hyun's Dojo Community for making KJ's final ride, and KiloJoule for making KJ v.s. Stealth. (kilojoule made the K.J. move) - Boss can be spawned by pressing 3 I just wanted to say, I love how many people are liking my game, and every single time another person likes this game or at least even just sees it, I get even more confidence to keep making Animengine games! Please leave a like if you enjoy the game! Credits to AlexGrohl for the ult music btw, he cooked

Project Details

Project ID1024538920
CreatedMay 21, 2024
Last ModifiedApril 12, 2025
SharedMay 26, 2024
Visibilityvisible
CommentsAllowed

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