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add yourself defending the upgrader (0)

SGsgmcats•Created May 20, 2024
add yourself defending the upgrader (0)
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Instructions

Lore: OH NO! people are trying to dismantle the upgrader! the upgrader is a machine that can use crystallized energy and upgrade anything, even people, except itself. How It Works: this is exactly a defenders, but you, the player, can upgrade defenders with blue crystals called "energy crystals", but are simply called energy. to upgrade a defender, just click on it with enough energy. to find out how much energy is necessary, hover over the defender with your mouse pointer. it also tells you its level. Rules: -follow the scratch guidelines (duh) -be balanced- no OP or UP -balancing updates are allowed -you can only add up to 3 defenders and 5 foes at a time -all defenders must help in some way at level 1 -upgrades must buff defenders- no nerfs or trade-offs -all foes must be harmful to you -don't be too big or too small -a defender can only have as many moves as its level -stat limits: max foe hp: 1,000. max foe attack: 100. max level 1 attack: 100. max level 2 attack: 200. max level 3 attack: 300. max level 4 attack: 400. max level 5 attack: 500. -SHOW THE THUMBNAIL -say "remixing" before you start remixing -if it takes over a week to remix, your remix is canceled. -max level is 5 -projectile attacks can only pierce if either the defender is above the level that the attack that spawns the projectile is introduced, or the attack is introduced at level 5. -healing the upgrader can only be an ability at level 5 -you can only heal the upgrader for 100 hp -you must wait 5 remixes to remix again -@sgmcats will remix every multiple of 5 -only @sgmcats can change rules -you can add new music if you want to -you can update the thumbnail to show new defenders -update the DEFENDERPEDEA defenderpedea: defenders: -wall: just a wall to stop the foes from dismantleing the upgrader. upgrading this only increases its hp, not its level. it costs 50 energy to upgrade. -Pally the holy paladin: a holy paladin that has holy/light moves. at level 1, he can do "holy swing", which is just a powerful sword swing attack. at level 2, he can use "light spheres", which fires, obviously, spheres of light magic. at 2, only 1 to the random right, at 3, 2 to the random right and 1 to the left-most foe, and at 4+5, piercing and 4 to the random right and 1 to the leftmost foe. at level 5, he can do "sacred repairs" which heals the upgrader. Foes: -Basic: its name says it all. 10 hp, 10 ATK, 5 speed, 10 energy. -armored: its armor may make it tankier, but it also slows it down.. 20 hp, 5 ATK, 3 speed, 15 energy. -runner: fast boi. also, low hp. 5 hp, 6 ATK, 10 speed, 15 energy. -swordsman: when he attacks, it hurts because of his sword. 8 hp, 20 ATK, 4 speed, 20 energy. -thief: he attacks where it hurts because he steals energy crystals. 8 hp, 7 ATK, 4 speed, 5 energy.

Description

-toby fox for 8 of the sound tracks -nintendo for 4 of the soundtracks -MyNewSoundtrack, MasterSwordRemix, and the rest of the undertale yellow team for 1 of the soundtracks -pop cap for 1 of the soundtracks -mojang for 1 of the soundtracks

Project Details

Project ID1023587446
CreatedMay 20, 2024
Last ModifiedMay 28, 2024
SharedMay 24, 2024
Visibilityvisible
CommentsAllowed