SIMPLIFIED ROOMS IS dead. ok entities are random now cool! WASD to move TABLE FIXED To hide, you have to be touching the hiding spot. E to exit hiding spot Touch door (not click, run into it) to open Entities That Start With P are variants, and P means Power P-5 Replaces A-5 sometimes P-300 is the RAREST entity in this whole game (starts spawning after A-600) NEW DOOR SOUND YAY car hates f because car runs over f too much A-160 CAN ACTUALLY CHECK TABLES NOW YAYAYa Also it gets darker EVERY ROOM (very slightly) (darkness fixed) (GETS VERY DARK AFTER A-100) (you dont have a flashlight yet so :|) MUSIC: Lobby Music(s): All 8 bits now (I forgot the creator's name) Cats - The Living Tombstone The P***s (Eek!) - Surasshu
I DO NOT OWN THE LOBBY MUSIC HL-1's ambience: All my fellas - Frizk Inspired By: Interminable Rooms Rooms: Low Detailed Rooms: Re-Established (heavily) Liminal Rooms (heavily) Entities: A-60 A-122 A-5 (Not to be confused with A-45 from ROOMS: Low Detailed due to appearance) A-101 A-140 (rebounds) (Not to be confused with A-140 from ROOMS: Low Detailed due to a similar name and appearace and A-185 for a similar sound.) A-122 gives you 1.08 secs to hide A-5 gives you 9 A-60 gives you 5 A-140 gives you 15!!! A-250 gives you like idk 3 A-200 gives you 4.56 secs CHECKPOINTS: Press 1 for A-50 (spawns A-5) Press 2 for A-100 (spawns A-5, A-60) Press 3 for A-150 (spawns A-140, A-5, A-60, A-122, A-101) Press 4 for A-200 (spawns A-5, A-60, A-101, A-122, A-140, A-160, A-200) Press 5 for A-350 (spawns every entity before A-350 excluding variants) A-160 (table checker, rebounds 1 time) A-250 (rebounds 2.5 times) A-200 A-300 A-320 (cant kill but spawns entities) P-5 P-101 A-330 Glumbo-320 (admin entity) P-300 THE (admin entity) the eeper (admin entity) f (admin entity) car (admin entity) kart (admin entity) nibbleton (admin entity) (from rooms low detailed) A-88 Variant 2 P-88 A-88 Variant 1 A-0 (friendlyman) (audio distraction) Coolman (audio distraction) Kitrman (audio distraction) A-220 (locker checker) A-120 (cloner) CR-120 (locker checker) GLK-120 A-27 A-29 A-55 A-158 A-180 (scrapped and readded) A-235 A-265 A-385 A-365 A-340 A-400 A-433 A-467 A-500 A-535 A-600 A-655 A-677 A-690 A-700 SWR-700 A-80 B Section (hoax) B-3 B-15 (upcoming) B-60 (upcoming) B-120 (upcoming) B-200 (upcoming) B-250 (upcoming) B-300 (upcoming) B-320 (upcoming) PB-3 (upcoming) PB-15 (upcoming) PB-120 (upcoming) Thanks to @santialsses for some code i borrowed Thanks to @legobuilder95 for some A-60 faces Thanks to @YuNengX50 for an entity [E-215] A-60 has a new mechanic A-60 Redesign (theres a new one, this is old) P-60 added P-60 has a 1 in 5 chance of spawning after A-60 Despawns. He is light speed and can only spawn after A-100. AMBIENCE ADDED TO BOTH SECTIONS oh my lord (admin entity) F SECTION BEING ADDED (FOR REAL THIS TIME) F-10 F-45 (he can break lockers now, he cant kill) F-60 F-110 F-135 F-200 F-275 F-300 E SECTION E-1 (added) E-25 (added) E-45 (added) E-60 (added) E-85 (added) E-100 (added) E-120 (added) E-145 (added) E-190 (added) E-200 (added) E-215 (added) E-250 (added) E-275 (added) E-310 (added) E-350 (added) E-400 (added) F-275 KEEPS SPAWNING IN E SECTION SO BE CAREFUL (fixed) A-60 REDESIGN AGAIN LOLOL