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buggy dynamic camera system

A_A_RealRobotPerson•Created May 13, 2024
buggy dynamic camera system
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Instructions

up arrow to change zoom down arrow to change camera type (answers are followPlayer, followEnemy, followBoth, freeRoam) (not case-sensitive) e to shoot test projectile space to toggle variables (debug)

Description

followPlayer and followEnemy are simple and self-explanatory, which is probably why they work flawlessly followBoth attempts to dynamically adjust the zoom to keep both sprites on screen as long as possible, but it starts failing at around 50% zoom

Project Details

Project ID1018632690
CreatedMay 13, 2024
Last ModifiedMay 16, 2024
SharedMay 15, 2024
Visibilityvisible
CommentsAllowed