Multiplayer 2D Battle Royale: https://scratch.mit.edu/projects/1066415603/
This project took forever (5300+ Blocks of Code) Showing support takes 5 seconds... Playing projects is possible, and I have done it (though using only one preset svg asset and limited sprites). However, there is a big problem when cloud variables get data from Scratch’s API. We have a 0.1-second update limit with 10 variables (2560 characters every 0.1 seconds), so it can take up to 5 minutes to transfer about 5 MB (assuming that’s the average size of a scratch project). While one request is being processed, others can't use the project due to the API rate limit (0.1 seconds). This makes it impractical. Thanks @TimMcCool for frontend scripts from his popular library.