F to break blocks V to place blocks WASD to move
It won't run well if you don't use turbowarp: - https://turbowarp.org/1018269755?hqpen - Placing and breaking blocks doesn't work correctly yet. This is rendered in a really inefficient way, it'd be better if the game didn't draw blocks that were hidden by other blocks anyway. The player shouldn't be visible behind other blocks. This is a long way away from even being remotely considered a game. I want to extend the visible range of blocks without compromising performance any further, so I'll need to change the angle of the camera in order to make it slightly more efficient. In order to create a functional Minecraft game like this, I'll need to figure out a way for the game to allow you to see inside anything you build, as at the moment structures would not work at all.