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2D Minecraft v1.3 alpha

MAMattant•Created May 11, 2024
2D Minecraft v1.3 alpha
2
1
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Instructions

Use the number keys to switch inventory slots Click to break & place blocks Click on a mob to attack WASD to move Press E to open inventory Press Space to split stack in inventory Press Enter to pause game Press Space to sneak Press S to sprint when experimental features is enabled Press P to enable the debug menu. Commands: /time set <time, 180 = night, 0 = day> /gamemode <creative / c & survival / s> /give <item> <item quantity> /tp <x> <y>

Description

Larger world sizes and improved performance are available on TurboWarp: ~ https://turbowarp.org/1018234815?limitless&clones=Infinity ~ It'd be great if I could figure out a way to make it so the only truly saved blocks are those modified by the player, but that would be really, REALLY annoying to implement. Copy the long string of numbers out into a new file on your computer when saving a world, and copy and paste it into the dialogue box shown when loading a world. Survival Tests: 1.1: + Entity Test & Lighting Test + Added Zombies + Added Stored Lighting System + Added Trees + Added Flowers + Added Light Source Block (for testing) + Added Night (unavailable in game without manually setting the 'timeType' variable) 1.2 Survival Test + Added Player Health + Added Zombie Health + Zombies will now attack the player 1.3: + Zombies now spawn at night + Added Pigs, which now spawn during the day 1.4: + Added Caves + Added Perlin Noise terrain generation + Fall Damage 1.5: + Sun & Moon + Sunsets & Sunrises + Inventory +Health Bar +Prototyping a crafting system (not fully working yet). Planks and sticks can be crafted, but there will likely be glitches 1.6: Crafting Improvements World height limit increased to 256 blocks. World width limit decreased to 720 blocks Added Ores Added Crafting Tables Added Sticks Added Oak Planks Added Crafting Recipe for Log + Leaves block, made from 1 log and one leaf block. Added Crafting Recipe for Logs, made from 1 Log + Leaves block. 1.7: Added Wooden Pickaxe Added Biomes Added Desert Biome Added Hunger system, including health regen Added Porkchops Added Sweet Berries (which will eventually only spawn in the taiga biome) v1.8 + Falling Sand Mechanics + Gravel - which also falls v1.9 Added crafting recipe for Furnace Added crafting recipe for Chest Added Tile Entities Added Chest functionallity Alpha v1.0 New Mob spawning algorithm Added Sheep - (quite buggy) Added Saving & Loading Forwards compatibility with Entity saving Added Options screen Added Play Game screen Added Pause Screen Added Creative Mode Added Furnace use Oak, Spruce Logs & Wooden Planks, alongside Coal can be used as fuel Added Iron Ingots, created by smelting Iron Ore Added Gold Ingots, created by smelting Gold Ore Added Commands Added Redstone Dust Added Redstone Torch (still in testing, creative only) Added Redstone Lamp (still in testing, creative only) Alpha 1.0.1 Added Iron & Diamond Armour, which cause a reduction in damage when hit and also appear visually on the player. Alpha 1.1 Added Water Added Lava Added Buckets Added Dungeons Added Loot Chests Alpha 1.2 Added Skeletons Added Bow Added Projectiles including Arrows Snapshot 1: Bow not yet implemented Added Projectiles Added Skeletons - currently use Zombie texture and sounds, can only be spawned in creative mode. Skeletons, unlike Zombies, use arrows Added Spiders Snapshot 2: Added Spiders Bows now require arrows Added Skeleton Texture Added Skeleton & Spider sounds Day and Night cycle speed halved Decided to change designation to Alpha for now. Added Nether to experimental features - it's quite broken for now and takes ages to load on Scratch. Probably best not to try using it. Snapshot 24w17a Reimplemented Nether by essentially merging the two dimensions together, allowing instant load times at the expense of halving world size on Scratch. Doubled available world size on TurboWarp, which means TurboWarp actually has worlds about 4x larger then on Scratch. Snapshot 24w18a +Project size optimisations +Touch UI 1.2.1 alpha You can no longer break obstructed blocks 1.2.2 alpha The player now spawns in the centre of the world, and no longer spawns in mid air. Added more information to the generation screen. 1.3.0 alpha Experimental features now enabled by default. Known Bugs Priority - Some entities briefly use the spider texture under certain conditions. - Fixed Priority - Holding UP negates fall damage - Fixed Priority - It is possible to craft an item even if items not part of the recipe are present in the crafting grid under certain conditions, leading to those extra items being treated as if they were part of the recipe, causing the player to lose them. - fixed in 2D Minecraft 2 Minor - It is possible to craft multiple crafting recipes using an incorrect pattern. - fixed in 2D Minecraft 2 If you break a block under a Dead Bush, the Dead Bush will not drop a stick, but rather the Dead Bush itself. Reloading a world discards all Entity Data Time of day, gamemode and player position & spawnpoint are reset when reloading a world. Music by C418 Based on Minecraft by Mojang

Project Details

Project ID1018234815
CreatedMay 11, 2024
Last ModifiedJune 12, 2025
SharedApril 13, 2025
Visibilityvisible
CommentsAllowed