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ultimate local storage engine

HEheehee341•Created May 11, 2024
ultimate local storage engine
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Instructions

This is a fully functional local storage engine. You can use this to store data on a user's computer. For instance, you could save save codes on a users device so they don't have to save the save codes themselves. I have made it easy for any one to use themselves, just put it in your backpack and use it in your projects. Unlike my other engine: https://scratch.mit.edu/projects/980743149/ this one does not erase every hour, this is due to its use of text to speech instead of translate. Using text to speech block is slower than translate, but more reliable. This engine can load at a rate of 60bps (bits per second). This is still significantly faster than any cache reader I have seen before. Here is a list of what the engine can do: 1. Save and load data without clould variables 2. Detect if the user has ever visited the project before 3. Allows cross project communication. 4. Can detect if the loaded data was corrupted. It is possible that this engine can communicate cross computer without clould variables. This is untested right now, but I have seen some events where data saved on one device has been loaded on another device. You can click space to save something else.

Description

Go here for an explanation on how it works: https://scratch.mit.edu/projects/1018370265/ credit to @Retr0id or @TimeTravel2022 for inventing the method of storing data with translate blocks. I am not sure who actually invented the method first. #local #storage #cache #translate #text #to #speech #save #load #code #clould #lan

Project Details

Project ID1018050797
CreatedMay 11, 2024
Last ModifiedAugust 27, 2024
SharedMay 12, 2024
Visibilityvisible
CommentsAllowed