Begin by dragging an archer to purchase an archer and place him somewhere on the grass. When you gain enough money you may purchase additional towers. Currently there is a max limit of 5 archers, 3 goblins, and 3 wizards. You can now upgrade the archers by clicking on them. Available upgrades are to speed and damage. With each wave/level you complete the monsters increase in hp. Tower position can make a huge difference. TIP: To succeed at this game you need to be quick and build new towers the moment you get enough money.
Changes as of June 12: -Added Slow Potion upgrade to Goblins - The slow may not take effect for a couple seconds -Bug fix. Selector that appears around a bat when you click on it was not disappearing after the bat was killed. Changes as of May 19: -Added ability to upgrade Archers -Added ability to view hp of monsters by clicking on them Changes as of May 15: -Adjusted Archer initial damage to 6 Changes as of May 14: - Added a surprise on Level 7 - Increased limit of archers and wizards to 5 and 3 respectively. - I have decreased the amount of money earned for each monster kill. - Decreased damage output of wizard and increased cost of wizard. - Changed purchasing tower from a click to purchase and click to place, to a single click and drag to place and purchase. - Added restriction preventing towers from being placed on top of one another Features to come are: Upgradable towers, different skins for monsters in each wave, boss monster, health bars. Please comment with any suggestions for future improvements.