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It's happening again.

EGeggdog111•Created May 4, 2024
It's happening again.
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...Except with even more bugs this time. Press space to activate an attack once it stops working entirely. These bugs have stopped progress on Ultra Catto for quite a long time now, I've had to delete 4 attacks just because of it, and now it doesn't even work anymore, and for seemingly no reason. Well, I'm sure there is a reason, but not one that I can figure out. Last time I had this problem, I asked @Psiborg to fix it, and he kindly obliged, except now it's the same problem again. And I can't just ask him *twice* that'd be repetitive, and not to mention time wasting. (Or can I? Nonetheless, I asked him anyways) so in other words, I need some coding help. And I need it fixed indefinitely, and not pop back up again and bug me to the point of sharing another 'oh no help me' project about it. Few bugs I saw: Sometimes the attacks don't show even though there's a 'show' block there, and it doesn't set attack to attacking afterwards. I don't know what's causing either, since it should be working, but it isn't. Once more, I need a permanent solution or system in place so none of these bugs ever happen again. I also added more attacks, so at least the bug looks a lot cooler now. And updated a lot of things, such as the laser, fireball, and Lakicatto. I also changed the 'change Is_attack_attacking? by -1' to 'set Is_attack_attacking to 0' because it kept going into negative numbers. Also the music in the background is not the battle music. Just something to add to the project. If you have an idea to fix it, please remix and implement it. Well that's about it, bye bye.

Project Details

Project ID1013560089
CreatedMay 4, 2024
Last ModifiedMay 4, 2024
SharedMay 4, 2024
Visibilityvisible
CommentsAllowed