PLEASE READ THIS BEFORE COMPLAINING THAT YOU DON'T KNOW WHAT TO DO THIS CONTENT CONTAINS SCARY CONTENT AND FLASHING LIGHTS - ENTER IF YOU DARE :O This project will probably cause heavy lag. If you play on a potato, click the flag with caution. If you find any bugs, please report them in the comments. The silly doppelganger will follow the red dot. You can control the red dot with your mouse. Press space to test damaging. Turn on turbo mode and he will do a funny dance and make a funny sound. (This is unfinished. If you remix it now you will probably miss out on future updates, but I'm not really going to stop you :/) FRTXJPI HCBATTZ RDIHJPS! -Peppinq
Credits to Tour De Pizza for pretty much everything in this project. Also thanks to the many sprite archives I pulled the sprites out of. (There were too many to name) Credit to Lyon SPD and other various Gmod users for most of the silly peppino images. However, I could not find the other creators to give credit to them, but whoever you are, thank you :D Version 0.1 - added attack 1 + intro Version 0.2 - added stunning mechanic Version 0.3 - added deform/reform when damaged Version 0.4 - added attack 2 transition Version 0.5 - added attack 2 + background + reset barriers Version 0.6 - fixed faker invincibility glitch Version 0.7 - added melt particle effect Version 0.8 - added attack 3 Version 0.9 - fixed attack 3 wall animations Version 0.10 - added attack 4 Version 0.11 - polished attack 4 Version 0.12 - added attack 5 (Needs a proper head sprite) Version 0.13 - started work on attack 6 + looped attacks Version 0.14 - added phase 2 background change Version 0.15 - made fake Peppino defeatable + added damage sounds + added phase 2 Version 0.16 - added super taunt particles (Needs Polishing) Version 0.17 - slightly modified hit animations + started working on damage trail Version 0.18 - started working on the clones Version 0.19 - finally got those star sprites :D Version 0.20 - Polished a few things + added the missing textures (stars and faker head) Version 0.21- made Peppy do a silly lobby dance (Press C for a funny taunt) Version 0.22- made the clones use attacks 1 and 2 depending on the health phase. If they can't use attacks 1 or 2, they just melt. Version 0.23 - The Peppino clones are kind of bugged right now. I am working to fix that. Version 0.24 - Added head throw sprite Version 0.25 - Made Fake Peppino retaliate to being hit by doing his attack a second time + cleaned up Fake Peppino's code and deleted useless code Version 0.26 - Made the floor cave in upon defeat Version 0.27 - Made functioning health system. (Still needs work) Version 0.28 - Updated the clones to functionally do attacks 1 and 2. (Attack 3 still needs work.) Version 0.29 - Added THE NOISE to test future player mechanics. Version 0.30 - Added the Noise's intro + removed bomb kick cooldown Version 0.31 - Added the Noise's basic moving mechanics + added slight knockback and cooldown to kicking the bombs Version 0.32 - Added a very rough, basic, broken health/damage system that will be fixed in the future. Version 0.33 - Currently re-writing the noise's code to be cleaner and make him less buggy. Expect things to go wrong. Version 0.34 - Added the intro card. Version 0.35 - Added intro sound effect. Version 0.36 - It is now possible to get an S or a P rank. Version 0.37 - Gave the clones the ability to use attack 3. Version 0.38 - The Noise can now crawl. Version 0.39 - Fake Peppino now has immunity frames, an overdue feature recommended by sbedardXBHS. Version 0.40 - Added more opportunities to deal damage to Fake Peppino. (You can damage him whenever he isn't recovering from already being hit and isn't attacking) Version 0.41 - Polished The Noise's crawling/walking visual mechanics. Version 0.42 - Added a HEAVILY BUGGED taunting mechanic that needs serious debugging. (Cannot parry attacks) Version 0.42 - Fixed the issue with the Faker's health, the Noise's taunt mechanic can now partially parry attacks.