AD - movement W - jump S - fastfall (hold) M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - Hammer E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) R-BEAM T- The cool hit thing T+S - bootleg nue F- Ult rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns