Welcome to the official Overhaul of Five Night's at Freddy's: Multiplayer. Five Nights at Freddy's Multiplayer was (for me) was supposed to be my first ever multiplayer game on the scratch platform. And for a moment, I had thought that the coding experience was going to be fun, and simple...but when I tested it, it revealed how much of a true nightmare it was and how much of a nightmare working with the multiplayer system was going to be. As time went, I began to become more frustrated with the game but I knew that I couldn't just put it down with all of my previous failures. So I continued it until it was finished. But...I absolutely resented it and still do. Because I knew the game was faulty when I released it and yet, I still posted it anyway. And from that point, I made sure, that I'd overhaul that project. And now that time is here, with the new "Five Nights at Freddy's: Multiplayer Overhauled"! When I added Overhauled to the title, I meant it! New office, new mechanics new everything! With a wider cast of characters and all! This game was a much better experience for me to work on and I'm proud to say that I'm happy with the outcome. I hope that the game is fully functional when you guys play it so you guys can enjoy playing it as much as I enjoyed developing this game. See you all at the next release! :)
Get some friends online play the role of the guard to give them a first-hand experience or join a random game and have some fun with some randoms! Your choice! Just remember though...you are timed.... Note to player: The Mask/ Camera's and other mechanics won't work instantly when it comes to making the animatronics leave! Be sure to use them for as long as possible before you stop using them. Patch notes/ Updates: 1. Freddy and Withered Freddy's cooldown's have been decreased to increase movement speed. 2. The game will stop and reset all characters upon leaving.