Drag the wheels and drop them so that the rims touch the rim of the drive wheel (with 4 lines on it and turning ). Those wheels will then turn and you can connect other wheels to them as well. In addition to connecting them at the rims, you can connect two wheels so that they share the same axle. This is useful for making more complicated constructions. Update - Now you can connect the outside rim of one wheel to the inside rim of another for even more variations! Controls: Mouse - Drag wheels to arrange them Up/Down Arrow - Change wheel size of wheels touching the mouse Right Arrow - Next Background Space - stamp the wheels on the background
I'm pretty happy with this as I've been trying to think of a way to make connected chains of mechanisms. This one works by starting at the drive wheel and checking to see if any wheels can be driven by it. Wheels that can be driven then get examined in turn, and so on, building a chain of connected wheels. So far I have not found a good way to get information from clones. I can't use the Distance To or Point Towards blocks since clones don't have names, that I am aware of. So I am using lists to track the clones states (position, speed, driven by, drive mode), which makes the coding pretty ugly (sorry!). Credit to Forest - I copied some of the wonderful backgrounds from her remix of this same project Credit also to Cogworks - I have one of their wonderful wooden gear sets hanging on my wall http://www.cog-works.com/cog_gallery