(Title Card: "Game Theory: Undertale - The Grass is Greener?") [Cut to host, standing in front of a green screen with a pixelated background reminiscent of Undertale's environments.] Host: "Hey, gamers! Welcome back to Game Theory, the show that digs deeper into your favorite games to uncover the hidden truths. Today, we're venturing into the underground world of Undertale, but we're not here to talk about timelines or the moral complexities of pacifism versus genocide runs. No, today we're exploring a theory that might just blow your mind: What if I told you that Undertale was actually made of grass?" [Cut to footage of various grassy areas in Undertale, including the Ruins and Waterfall.] Host: "Now, before you start calling me Flowey and accusing me of being out of my mind, let's break this down. Throughout Undertale, we see vast landscapes filled with lush greenery, from the Ruins where we first encounter Toriel to the sprawling fields of Waterfall. But what if all this greenery isn't just for show? What if it's a fundamental aspect of the game's world?" [Cut to footage of dialogue from Undertale where characters mention grass or plants.] Host: "Think about it. Characters in Undertale often make references to nature, with mentions of flowers, plants, and grass scattered throughout the dialogue. Could these references be more than just poetic flourishes? Could they be clues hinting at the true nature of the game's world?" [Cut to a diagram showing the structure of the Underground, with layers of soil and grass represented.] Host: "Let's dive deeper into the lore. We know that Undertale takes place in the Underground, a vast network of caverns and tunnels hidden beneath the surface. But what lies beneath the rocky exterior? What if the entire Underground is actually sustained by a complex network of roots and vegetation? What if, at its core, the Underground is made of grass?" [Cut to footage of the game's various monsters and characters.] Host: "But how does this tie into the game's themes and mechanics? Well, consider the role of compassion and empathy in Undertale. Throughout the game, we're presented with choices that force us to confront the consequences of our actions. By making the Underground a literal manifestation of nature, the game encourages us to consider our impact on the world around us. Just like tending to a garden, our choices in Undertale can either nurture or harm the delicate balance of life." [Cut to a speculative animation showing the Underground transforming into a vibrant garden.] Host: "So, is it possible that Undertale is more than just a game about monsters and humans? Could it be a metaphor for the interconnectedness of all living things? A reminder that, just like the grass beneath our feet, every action we take has a ripple effect that can shape the world around us?" [Cut back to the host, looking excited.] Host: "Of course, this is all just a theory—a game theory! But hey, whether you buy into the idea that Undertale is made of grass or not, one thing's for sure: this game continues to surprise and delight players with its depth and complexity. Thanks for watching, and remember: stay determined!" [End screen with logo and outro music.]