Draw stuff and see it have vague physics applied to it (planning on making it rotate and stuff). Scroll the camera with the arrow keys. It is still a bit slow atm, and I'm not sure how (or if I can) fix it. I made is slightly better, but i'm just not sure what else I can do...
atomic blocks ^_^ and to anyone that can give a good suggestion on how to prevent the lag-it's not to do with how may points I have to draw, but how many objects I have to apply physics to. Have a look at the 'apply forces to' definition block if you think you could help. I'm confident that I know where the problem is.