Click on cells in the grid to add squares. Use the buttons at the top to stop and change the speed of the simulation. Any live cell with less than two or more than four neighbours dies. Any dead cell with three neighbours becomes alive. The grid wraps around.
I made this as an example of how a much faster Conway's Game of Life can be made in Scratch 2.0. Due to limits on the number of clones, the grid can't be made any bigger (Well, it CAN, but it would be more complicated).