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Obliteration (WIP) Indev 0.2

WOwormboy•Created February 14, 2013
Obliteration (WIP) Indev 0.2
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Instructions

Arrow keys move the ship X to shoot bullet blocking bullets (have a 50% chance of destroying a bullet) Try go for the Hi-score of 20,000,000 and try to last 2 mins! My Hi-score is 10,965,366 and 129.354 seconds Please read all the notes. Below for scores. VVV The best score and life is stored in a cloud variable! wormboy got 10,965,366 and 129.354 seconds kudeta got 10,365,291 and 124.897 seconds

Description

Difficulty increase button disabled! Watch mode button disabled! Fixed the "barrier not protecting you" bug. Removed some graphical effects to reduce lag. Scatter bombs have a better, flashier appearance. Added rainbow barrier, so you can spot the ship better, and to protect it from one or more bullets. (It doesn't protect you from the big bombs, entirely) Added title cover. Changed ship colours. Altered the contrast. Added changing backgrounds. Changed look of the player's bullets. Added background music. Faster player bullets. Added sounds. Hiscore and Longest life added. Score increase is based upon difficulty. Kamakaze scatter bombs added for +1 carnage. Lowered bullet spawn rates. Added increasing difficulty. Destroying bullets gives you 1000 points. Firing bullets costs 100 point per bullet. Press Q to forcfully increase difficulty (Try difficulty 8 for best results or 15 if you're a touhou pro) Press P to go into watch mode and watch the carnage. Notes below: Work in progress bullet hell game. Warning, this game will be tough as nails, so don't complain if it's too hard. Try to avoid the red bullets. This game is inspired by the Touhou series. PS I have no idea why there is a weird stray clone at the end. Try and see how long you can last. This is just a stress test of the cloning system, don't expect anything major since I have lots of college work to get through.

Project Details

Project ID10048702
CreatedFebruary 14, 2013
Last ModifiedFebruary 14, 2013
SharedFebruary 14, 2013
Visibilityvisible
CommentsAllowed