Playtime for people who've read the book: 35 minutes. Playtime for people who haven't read the book: 55 minutes. FIXED VARIOUS BUGS (The game now is fully functional) Double-click the flag to start the game. WARNING THIS PROJECT TAKES 3+ GIGABYTES TO PLAY. (But turbo mode will not affect the quality of the game too much! Feel free to turn it on to save memory! [Shift+Green flag to enter turbo mode.) If you clip into a wall, just try to walk out of it. You will clip out after a few tries. 13 Gifts is an English Project based on the plot of The Book Thief during Max's coma. The project gives you a complete customization of your character! You can choose your gender, hairstyle, and personality! All for your unique playing experience! In the book, Liesel is a nicer character and tries to understand more things than she is trying to recruit people to her cause. Liesel, also, instead gets the gifts herself instead of another person. All events inside this project are created for the game's plot. Though I wanted to put more things in this game, it would be complicated because of the only month I had to make this for a grade. It's out now, and I can rest easy. Happiness level is the bar on your top right. List of Unlisted Controls Arrow keys to move. 1, 2, and 3 to select hotbar slots. E to pick up items and to interact. Space to continue in dialogue. Y to confirm sleep N to cancel sleep.
During these last two weeks, I had been severely discouraged by the fact I was tired of coding and worried I wouldn't get to publish this project or even finish it. Multiple times I considered scrapping it and making another one of the crappy dialogue flip-books. Why didn't I? I was determined to meet a deadline. I wanted to try my best to complete a project I was passionate about. I would like to thank all of my teachers for being lenient and letting me work on my project in their classes, it was a big help and it allowed me to finally push out this project. I would especially like to thank my English teacher for letting me spend more time on this project than was originally assigned. It helped to make a game I was happy to publish when it was done. This game has elements from Doors by LSPLASH and Stardew Valley by ConcernedApe. Thank you for the concepts and assets.