Arrow keys to move. This uses simple math for the projection. This is NOT true 3D. This is only projection. If you want true 3D, check out my 3D engine for a simple approach here: https://scratch.mit.edu/projects/1002901112/
NOTE: THERE IS NO ROTATION YET! This would require a more complex approach for squeezing sprite data and transforming it with pen! This texture mapping is done on my raycasting game "Doom Scratch". Check it out here! https://scratch.mit.edu/projects/972154193/ This is my most famous one! (as of may 29th, 2024) thank you all for trying this!